From Russia With Love

(EA, 2005)

I designed mission layouts and gameplay flow for this cinematic James Bond shooter, creating maps that guided players through stealth infiltration, combat encounters, and narrative beats. Working closely with environment artists, I ensured my designs translated into visually authentic spaces inspired by Ken Adam’s iconic 1960s Bond sets. I also implemented all gameplay — including objectives, AI behavior, and encounter setups — to deliver pacing and player experiences that captured the tone of the films.

Station T

Designed mission flow and gameplay implementation for this stealth-driven infiltration level, including objectives, AI encounters, and pacing that showcased Bond’s spycraft.

Gypsy Camp

Created the combat-driven layout and encounter setups for this cinematic set piece, collaborating with environment artists to capture the atmosphere of 1960s Istanbul.